﻿using System;
using UnityEngine;

namespace Yodo1.FanCraft
{
    [Serializable]
    public class FanCraftSettings : ScriptableObject
    {
        //[HideInInspector]
        public PushNotificationSettingsIOS notificationSettingsIOS;

        //[HideInInspector]
        public PushNotificationSettingsAndroid notificationSettingsAndroid;

        public FanCraftSettings()
        {
            notificationSettingsIOS = new PushNotificationSettingsIOS();
            notificationSettingsAndroid = new PushNotificationSettingsAndroid();
        }
    }
}
